Update Off World Live Toolkit (360 Rendering/Streaming) authored by Armin Bernstetter's avatar Armin Bernstetter
......@@ -5,6 +5,7 @@ title: Off World Live Toolkit (360 Rendering/Streaming)
This page is dedicated to setting up 360° rendering/livestreaming of Unreal Engine content via the Off World Live toolkit: https://offworld.live
**Table of Contents**
......@@ -39,11 +40,14 @@ https://knowledge.offworld.live/en/owl-toolkit-quick-guides/owl-media-output
- there you can select the output type (e.g. "Save to File" or "Stream to RTMP")
- and e.g. the destination format when saving to file
- The Media output needs to be started and stopped, this can be done from blueprints so it's possible to do this at EventBeginPlay or at the press of a button
- An Unreal plugin called "HardwareEncoders" improves performance when rendering out videos on a machine with Nvidia cards
![grafik](uploads/797e25a1786e8f4e718094ed66be09e3/grafik.png)
![grafik](uploads/9318882f65e96e0a31ebd9e2d1f7d3fc/grafik.png)
![grafik](uploads/46b28a8c2577186108c22b1a2cce0555/grafik.png)
## OWLSpoutSenderManager
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