- Add an `OWL360Capture` component to the camera (perspective) you want to record. In this case it follows the camera of the DesktopVirtualFieldworkPawn
- Create or use a Render Target Texture and set it as `TextureTarget` in the `OWL360Capture ` component's Details.
- It's probably best to set "Pause Rendering" to false (this causes the Capture Component to NOT constantly render to the RenderTarget. - You can then unpause rendering when you need to e.g. at `EventBeginPlay`