cesium tiles support
Just add cesium tile support. In case we find out how to generate cesium without collision problems
clipping box can be implemented with this here (there's an option to invert selection so that the outside is clipped):
https://cesium.com/learn/unreal/unreal-clipping/
https://community.cesium.com/t/can-exclusion-zones-be-updated-at-runtime/28542/5
Edited by Armin Bernstetter