Explore projects
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This is the model code used in Carbon_Dioxide_Removal_via_Macroalgae_Open_ocean_Maricultureand_Sinking__An_Earth_System_Modeling_Study (ESD, Wu et.al, 2022).
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Reproducible Immersive Virtual Fieldwork in Unreal Engine 5
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Matrix extraction from flux corrected transport UVic ESCM version 2.9
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copy of https://git.geomar.de/markus-pahlow/UVic-updates-opem
DOI release 1.0: http://dx.doi.org/10.3289/SW_1_2020
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Code, binaries and scripts to create "Terrain Texture Shading" visualizations on elevation maps: See http://www.shadedrelief.com/texture_shading/ .
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OpenSpace, an open source astrovisualization project. Purpose of this fork is to implement own features relevant to earth sciences.
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C, C++ and FORTRAN compiler environment for GPU programming
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Historical project rendering the Kolumbo seismic dataset using the TBRayMarcher plugin
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