Explore projects
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Reproducible Immersive Virtual Fieldwork in Unreal Engine 5
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HyperQuant Visualization: Visualize medical volumetric datasets in the ARENA2 dome.
This is a fork of the TBRayMarcher project, adapted to the dome environment.
(The active branches in this repository are using git subtrees to simplify modifications in the main project and in multiple plugins. Furthermore, they enable diffing of .binary .uasset files in the Unreal editor, which unfortunately doesn't work with git submodules.)
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Unreal Engine Template for creating new projects
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Das TOlle MAster Tool. Eine Software die verschiedene Workflows (IACUMAW für Bilddatenkuration und Management, Cucumber für CUDA-beschleunigte Tasks, die COMPASS/ROBUST MBES Processing tools) bündelt und einnfach verfügbar macht.
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