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Reproducible Immersive Virtual Fieldwork in Unreal Engine 5
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Provenance Visualization and Management Tool for Immersive and Collaborative Visual Analytics
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Fork of the UE 5.3-based project for volume rendering experiments, updated to UE5.4, in order to be able to use some features for in Niagara that have been broken in 5.3 (Materials, proper handling of values <=0, volumes casting shadows on surroundings).
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Visualising geospatial time series datasets in realtime with the Digital Earth Viewer (https://doi.org/10.1016/j.cag.2022.01.010)
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Create Projector calibration files for various multi-projector applications via MPCDI or VIOSO's template mechanism
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A companion web application for the Unreal Engine Virtual Fieldwork project https://git.geomar.de/arena/unreal-development/virtualfieldwork
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Empty repository linking to the Wiki for ARENA2 Unreal Engine documentation: https://git.geomar.de/arena/unreal-development/documentation/-/wikis/home
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