Explore projects
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Fork of the UE 5.3-based project for volume rendering experiments, updated to UE5.4, in order to be able to use some features for in Niagara that have been broken in 5.3 (Materials, proper handling of values <=0, volumes casting shadows on surroundings).
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Reproducible Immersive Virtual Fieldwork in Unreal Engine 5
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open-source-code / PointProcessTools.jl
MIT LicenseThis julia package implements various tools for working with simple, non-marked, one dimensional point processes. In special it implements a bootstrap-based goodness-of-fit test for parametric models.
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ARENA / Unreal Development / Rwth Vr Toolkit
BSD 3-Clause "New" or "Revised" LicenseUpdated -
Empty repository linking to the Wiki for ARENA2 Unreal Engine documentation: https://git.geomar.de/arena/unreal-development/documentation/-/wikis/home
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Digital Lab Book / The Digital Lab Book
European Union Public License 1.2Provenance Visualization and Management Tool for Immersive and Collaborative Visual Analytics
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open-source-code / geomar_nox_toolbox
Apache License 2.0A Matlab toolbox for processing SUNA and OPUS NOx measurements
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Digital Earth / Digital Earth Viewer
Apache License 2.0Visualising geospatial time series datasets in realtime with the Digital Earth Viewer (https://doi.org/10.1016/j.cag.2022.01.010)
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