Save and Load Point Cloud Status
In theory it would work getting an array of all points via "get Points as Copies", saving it to the SaveGame and then on load calling "Set Data" with this array to load the point cloud state. This especially saves and loads the color of the points
The problem is, that 58 Mio points is too much for that. This crashes the game.
Saving
For all points, the "Count" pin should be -1